Tuesday, 19 November 2013

11 second club continued

In this week’s session we were able to show of the animations of the 11 second club in front of the class to gain some feedback as well as to see how everyone else was getting on. The feedback I got seemed to be very positive and helpful.

Here is a list of small adjustments to be made during my feedback session;
- The females character twist in the hips were not convincing enough.
- The female seemed to have slid backwards instead of hoping backwards.
- The gestures of the male character were hard to read.
- positioning and staging was also considered.

Also during class we had a chance to learn about how to implement props into an animation and how a character would interact with objects. We were also given basic knowledge on how to work with particle emitters and also how to set up rendering for our animations instead of play blasts so they would have an overall polish to them.


To make my animation more convincing to the audience I really wanted to apply some particle effects into my scene so that there was something actually exploding onto the characters and cover them in a slime from the animal that’s indicated in the sound clip. So my task for next week is to tweak the animation and also have maybe some convincing slime effects using particles for next week.

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