When I researched into fighting games I found great
excitement to be able to perform a combination of attacks. Going by my
animation plan I’ve made a punching combination. The way I achieved this was
firstly looking at research online showing different combinations. With this
knowledge I thought why not try my own combination.
Because I have also trained in various martial arts I thought
I would apply my knowledge to help me create a combination that I was familiar
with. When I trained in Ju-Jitsu I was taught a four punch combination it
consisted of being in your left stance. The attack started with a left jab,
right jab, left hook and ending with a right upper cut.
With the aid of my cousin he was able to record me
performing the 4 punch combination.
This footage was recorded using my IPhone. It was really
great because the advantage was that when recording movie clips with the phone I’m
able to go in and stop and scroll to the right key poses needed to create my
punch combo animation.
I began laying out the key poses the lists of key poses are;
- Beginning and end
stance
-left jab
- Right jab
- Left hook
-Right uppercut
There were some moments where the rig wasn’t very
cooperative during the in-betweens but experimenting with the graph editor and
putting in key frames I was able to make the animation look a lot smoother and
not cause the rig to break.
The hardest part in making this animation was getting the
speeds of the punches to seem consecutive which is how combinations should be. Another issue I had creating the uppercut as the right hand was freaking out as it was to go into the position to thrust. Overall
I'm pleased on how it has come out and hope to put it into a scene with another
character.
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