Friday, 10 January 2014

4 combo punch

When I researched into fighting games I found great excitement to be able to perform a combination of attacks. Going by my animation plan I’ve made a punching combination. The way I achieved this was firstly looking at research online showing different combinations. With this knowledge I thought why not try my own combination.

Because I have also trained in various martial arts I thought I would apply my knowledge to help me create a combination that I was familiar with. When I trained in Ju-Jitsu I was taught a four punch combination it consisted of being in your left stance. The attack started with a left jab, right jab, left hook and ending with a right upper cut.

With the aid of my cousin he was able to record me performing the 4 punch combination.


This footage was recorded using my IPhone. It was really great because the advantage was that when recording movie clips with the phone I’m able to go in and stop and scroll to the right key poses needed to create my punch combo animation.

I began laying out the key poses the lists of key poses are;

 - Beginning and end stance


-left jab


- Right jab


- Left hook

-Right uppercut


There were some moments where the rig wasn’t very cooperative during the in-betweens but experimenting with the graph editor and putting in key frames I was able to make the animation look a lot smoother and not cause the rig to break.

The hardest part in making this animation was getting the speeds of the punches to seem consecutive which is how combinations should be. Another issue I had creating the uppercut as the right hand was freaking out as it was to go into the position to thrust. Overall I'm pleased on how it has come out and hope to put it into a scene with another character.


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