Combination2
Continuing with combinations I found video footage that
explains how to do a five hit combo but I decided to change the last hit in the
combo to something of my own.
Mark Dellagrotte - Elbow
Knee Elbow Combo - UFC Personal Trainer
The great thing about this video is that he explains step by
step on what parts of the body moves to attack opponents while protecting you
from strikes by keeping up guard. It also shows a great breakdown of how the
combo is executed and afterwards he executes the full combo so you get a good
visual sense on how the body should move.
The combination he executes is a left screw jab, right screw
cross, left elbow, rear right elbow to a preparation stance before delivering a
knee blow. I liked the whole combination except for the last bit of the
combination because in a real situation you are unlikely to be able to prepare
a stance like that before the knee.
To fix this combination to my liking I filmed my own
reference of what I could add onto the end. I knew I wanted to keep it as a
knee strike so I used what was taught to me when I attended Muay-Thai
kickboxing classes. I would execute a grab around the opponent’s neck or head
and using the body weight bring their body down towards me while at the same
time drive my knee upwards like a spear towards the opponent’s body and
returning back into my original fighting stance.
footage of grab, knee and back to neutral position
To start this animation I grabbed the key poses from my
references which are;
Left screw jab key frame 10 on timeline
Right cross key frame 16 on timeline
Left elbow key frame 26 on timeline
Rear right elbow key frame 36 on timeline
Grab key frame 48 on timeline
Knee key frame 55 on timeline
The tricky thing about this combo that’s different from the
first combination is the shifting of the feet as they barely leave the ground
between transitions of the moves but still appear fluid and not sliding on the
ground.
Trying to improve this combination from the first one I tried
shortening the key frame distance so that the model was able to move quicker
with sharper movements to make a combo look like a combination of attacks and
more realistic.
I also flatten some parts of the graph editor to maintain a
sharp movement.
I was pleased with the end result of this animation as it
appeared to be fluid in its combination attack. The reference footage from the
trainer was amazing help in making this animation as he was able to break down
the movements of each pose. I hope that by continuing to do my own referencing will increase my knowledge on which muscles and parts of the body function so that I can apply that knowledge to animation.
Here is the
end result of my combination animation.
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