Saturday, 11 January 2014

Introduction

Introduction Animation

Looking over my animation plan I decided to change it slightly instead of having stance I changed it into introduction. This would mean I would create an animation on how the fighter would greet his fans or audience before a fight.




There are some elements of these videos that I liked but I wanted to create an over confident impression. To do this I done some of my own film reference.

http://youtu.be/O-fkSjrhL8s      - reference 1

http://youtu.be/ylW_55XxxVc      - reference 2

To start this movement I positioned the feet and torso so that the model would take small steps then prepare to raise its arms.


After preparing the feet and legs I positioned the hips and arms into position I didn't focus on the hands at the time. I wanted to get the positions right before going into the hands for the clapping. I was quite pleased with the results so far. I then set a constant movement for the head moving the positioning up and down.
From here tilted the back and raised the arms up to begin key framing the hands signalling. This is what I had created so far.


From here it was only a matter of adjusting the hands to form claps as they met. The introduction animation has turned out the way I wanted. The positioning for the elbows was difficult as they kept popping out of position as well as the wrist of the hands when trying to create a wave motion in the air.  
This is how my introduction for game animation turned out.



the outcome of this animation was good if I was to try this again I would like to look more into the timing a bit more and perhaps have more movement on the feet instead of walking into a static hold.I would keep the movement of the arms and upper body the same as I like the movement I have captured in making this animation.

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